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Practical Effects, Prosthetics, and Creature Design
Creature design and practical effects are core to my work.
I handle the full process — From design, sculpture, fabrication, prosthetics, painting, and mechanical elements — to create pieces built for film, TV, and live performance. My focus is on texture, movement, and realistic presence, ensuring each creature feels grounded in the world it inhabits.
This section highlights the practical builds that support my larger work as an artist and storyteller.
TO NOTE:
THIS PORTFOLIO PAGE IS CURRENTLY INCOMPLETE

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